


Anything can happen in Legacy! And I always will encourage players to give Legacy a try. Legacy imo is the best constructed format with the most interaction, and is the format where your decisions matter the most. We also have 8 counterspells on turn 0 to deal with any hate that isn't Leyline. Chain of Vapor is a good tool, and Null Rod can answer Crypt and Relic. We can't dredge into the typical flashback hate (ancient Grudge, Ray of Revelation) because we aren't running rainbow lands. If you have an otherwise mediocre hand with a dredger, you should probably keep and DDD. Mulligans are pretty rough compared to other Dredge lists. Narcomoeba in hand can be removed to Force of Will. Dakmor Salvage is there to bring back Bloodghasts, not for dredging Breakthrough is probably best if you can wait to cast it with X=2, as this gives you a reasonable chance of ending up with Force of Will and another blue card in hand. Some other things to note when playing Counter Dredge: Because you will always be drawing on your first turn, you always have the option of DDD (draw/discard/dredge), especially if you fear turn one counters. This leads to the best play this deck has: turn 0 Foil followed by a turn 1 dredge. This leads to running Bloodghast instead, and because we cannot really use Undiscovered Paradise, we can use Dakmor Salvage for mid-game landfalls instead.Īn important thing to do when playing this deck is to ALWAYS choose to draw if you win the die roll (if you lose the die roll you are almost certainly going to draw). This in turn makes Ichorid more difficult to run as there are 4 fewer black creatures for him to eat. This requires other changes to the deck, mainly that Putrid Imp and Tireless Tribe no longer function as effective discard outlets. Or, one could just accept that this is a different build of Dredge and go with the very stable 11 islands. First, one could opt to run the full 8 island-swamps with duals and shocklands in an effort to preserve the black core of the original Dredge deck. However, running 11+ islands in a Dredge deck means going down one of two roads.

As you can tell by this deck's name, we are going to be discarding a dredger. Using Foil requires two things: one, that you have island density two, that you can turn the disadvantage of discarding a card into an advantage. This all started out as a brainstorming exercise on ways to use Foil in a deck.
